CONCEPTUAL DESIGNER
2000 TO PRESENT
CONCEPTUAL DESIGNER
A Private Archipelago in the Bahamas
BOCK CAY, BAHAMAS
Instrumental in creating an exclusive tropical paradise on eight private islands in the Bahamas, including the design of an Italian villa and furnishing the owner’s residence. Continued projects include finishing and furnishings, designing the Landing arrival building, chapel, spa, dining pavilion, golf pro shop, “Pirates of the Caribbean” harbor and much more.
2006 TO PRESENT
CONCEPTUAL DESIGNER
American Institute of Mathematics
SAN MARTIN, CA
As part of the design team, conceptualized the design of the headquarters of the Institute in the style of the Alhambra castle in Grenada, Spain. Responsibilities included research trips to Spain and Morocco to study Moorish style, locate local artisans and craftsmen to provide authentic woodwork, ceramic tile, plaster carving, hand forged hardware, light fixtures, etc. to faithfully recreate the Alhambra. Created several scale architectural models, computer generated and watercolor renderings of the project.
1988 TO PRESENT
RETAIL STORE DESIGNER
Fry’s Electronics
CLICK HERE FOR A COMPLETE GUIDE TO ALL FRY'S STORES
Many thanks to retroreference.com, clearly an avid fan of Fry's Electronics!
Designed over thirty 150,000 square foot themed retail stores for Fry’s Electronics. Responsibilities include creation of a set of plans and project manual to convey the interior and exterior conceptual design in various styles, counters, display tables, signage, railings, floor treatments, light fixtures, etc., furnishings and finish specifications, establishing thematic project budget, selection and supervision of special effects subcontractors, art direction and project management, coordinating with project architects and general contractor, working at the corporate office, job site and sub-contractor’s facilities nationwide.
1986 TO 1988
MODEL MAKER
Model Shop, Lucasfilm, Ltd.
SAN RAFAEL, CA
Designed and built space ships, castles, knights in armor, and more for movie sets including Star Trek, Innerspace, Witches of Eastwick, Willow and Young Sherlock Holmes. Created the Launch Bay set for the Disney ride Star Tours.
Designed the Lucasfilm Sound System THX loco.
1980 TO 1986
DESIGNER/MANAGER
Skywalker Art Studio
SAN RAFAEL, CA
Founded and managed a state-of-the-art studio, then designed and produced from prototype through completion, custom architectural elements for George Lucas’ home and properties. Projects in the Main House, the Victorian centerpiece of Skywalker Ranch, ranged from Art Nouveau chandeliers in cast bronze with Galle style etched glass, carved wood and stone fireplace mantels, to stainless steel Art Moderne sculpture in the screening room. Award winning work in a variety of historical periods such as Shaker, Art Deco, etc. has been featured in such magazines as Architectural Digest, Fine Home Building and American Art Glass Quarterly. Outstanding projects include an Arts and Crafts style library dome, an Art Nouveau entry hall skylight in slumped dimensional glass with bronze relief, and several seven piece leaded beveled crystal glass entryways in redwood with matching brass lanterns.
1972 TO 1973
Graphic Designer/Illustrator/Photographer
United States Army, Criminal Investigation Command Headquarters
WASHINGTON DC
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ACADEMIC CREDENTIALS
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University of Iowa
IOWA CITY, IOWA
B.A. in Art [Design], 1970
M.A. in Design, 1976
CITIZENSHIP
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Dual U.S. and Canadian
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